﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class theStartload : MonoBehaviour
{
   void Start()
    {
        //两秒后调用异步加载游戏场景的函数
        Invoke("Load",2);
        // Screen.SetResolution(2280,1080,false);
    }
    private void Load()
    {
        //异步加载场景
        SceneManager.LoadSceneAsync(1);
    }
}
